Chain Heal is a 'smart'heal and always jumps to the eligible target with the largest health deficit in range. Shamans are one of the most desired party members in WoW Classic, as they bring healing (Chain Heal, Healing Stream Totem and Healing Wave), vastly increased damage for all kinds of groups (Tranquil Air Totem, Windfury Totem and Strength of Earth Totem) and unrivaled utility for the group (Tremor Totem, … Wowhead Wowhead. with 1k +healing you can shoot 3 lesser healing waves at once. Heals 4 total targets. I would not imagine it stacking with other HoTs like rejuvenation, but the instant heal of regrowth would … Chain Heal’s range being cut to 10 yards is a travesty. Keep Earth Shield up on your target, and mash the Chain Heal button. With absolutely no warning or justification, it feels absolutely awful that such a massive change has had no documentation or even a hint of acknowledgement. Improved Healing Wave decreases your Healing Wave 's cast time by up to 0,5 seconds. In the Restoration Shaman Specialization Abilities category. The chain cannot jump back to heal the same target more than once. They kind of fixed that with high tide and a big fat buff to chain heal, fortunately. Heal Player n for x hp. Casting Chain Lightning makes your next Chain Heal instant cast[and consume no mana]. I just heal main tank continuely and it keeps all other people in good shape as well :D. It does not only heal people in your group but also heal people in our raid. Healing is reduced by 30% with each jump. Eventually I either overaggro the pet through heals, or it will die from the mass of stacked dots outstripping the healing. Simply browse for your screenshot using the form below. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! Heal Player 2 for 2000 hp. If cast on a party member, the heal will only jump to other party members. Heals 3 total targets. The way I do it is to lay a fire trap, send the pet in (growl auto) and put serpent sting on him. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! 10k First Heal - 7k First Jump - 4,9k second jump - 3430 third jump = 25330 Total Heal When you buff Chain Heal with 1) Focused Insight 2) Unleash Life 3) Riptide on first target, it buffs the whole chain. If cast on a party member, the heal will only jump to other party members. Chain Heal is a 'smart' heal and always jumps to the eligible target with the largest hit pointsdeficit in range. Casting Chain Heal makes your next Chain Lightning instant cast[and deal 50% increased damage]. The bounce radius is 12.5 yards. should be down to 50%hp then wing clip + raptor strike feign death - send pet in for 5 seconds -while u heal your pet-then stand far aimed shot and all the dps u can do. With Chain Heal, it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. This is a significant healing gain, and should always be taken whenever you are considering using this spell a lot, typically for … Commentaire de 42998 With the changes made in 3.0 and assuming you have the Glyph of Lesser Healing Wave (which impoves your LHW by 20% if the target also has Earth Shield on them), this could once again become the best totem for 5-10 … Chain Heal has a separate chance to criton each target. Chain Heal is very very very effective with a combination of a ton of plus healing which will significantly help your raid. Healing is reduced by 30% with each jump. The chain cannot jump back to heal the same target more than once. Since the targets are linked into a chain, targets must be within range of each other, in order of "bounce". with 1k +healing you can shoot 3 lesser healing waves at once. 3. Each jump is 50% as effective as the previous target. The bounce radius is 12.5 yards. The chain cannot jump back to heal the same target more than once. Chain Heal. Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. :) your good! ALL DPS MUST HAPPEN AT ONE-HUNTERS MARK TOO … Healing modifiers / crits / mastery are not carried through the chain. Chain Heal spam could actually work with early gear levels. Healing is reduced by. Wowhead Wowhead Chain Heal. I just heal main tank continuely and it keeps all other people in good shape as well :D. It does not only heal people in … So, what are you waiting for? The … You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! Chain Heal: Rank 1; 260 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 320 to 369, then jumps to heal additional nearby targets. Combined with the jumping distance of Chain Heal, it works very well for all situations. 4. Imagine a normal Chain Heal without the glyph. More haste you have, More MP5 you will get if you cast it non stop. Chain Heal jumps to 1 additional target. He gets a shield that absorbs x*0.15 damage. With Chain Heal, it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! For each jump the healing done is reduced by 40%, meanin… I would not imagine it stacking with other HoTs like rejuvenation, but the instant heal of regrowth would … Pure HoTs wont proc the trinket. So it was no surprise a lot of people starting building their artifact like this (19 traits): It is important to realize that our ‘golden traits’ are not that … 2. Each jump is 50% as effective as the previous target. Download the client and get started. Melee DPS Start DPS after sunders. send pet then heal aimed shot and DPS and stand far away and pull aggro while dpsing. Chain Heal – Heals the friendly target, then jumps to heal the 2 most injured nearby allies (3 for Restoration). Chain Heal is very very very effective with a combination of a ton of plus healing which will significantly help your raid. Since the targets are linked into a chain, the third target must be in range of the second target but does not have to be within range of the first target. Simply browse for your screenshot using the form below. Imagine a normal Chain Heal without the glyph. I literally had raid logs where I only cast a single-digit number of chain heals during the entire evening. Heal Player 2 for 2000 hp. In the next build, Chain Heal should be back to a 15 yd jump range. Healing Stream Totem – Summons a totem at your feet for 15 seconds that heals an injured party or raid member within 40 yards for every 2 seconds. Spiritwalker's Grace is an amazing ability that grants casting while moving. The Restoration Tree is your bread and butter as a Shaman healer, allowing you to heal for large amounts efficiently. Learn how to use this in our class guide. Heals the friendly target for 5, then jumps to heal the most injured nearby party or raid members. Chain Heal has a separate chance to criton each target. Since the target are linked into a chain, the third target must be in range of the second target but does not have to be within range of the first target. You can heal whole raids with Chain Heal, and heal them well. With Chain Heal , it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. Комментарий от 112049 picked this up tonight while my guild was doing a throw back run through aq. So, what are you waiting for? 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